Log Level:

Flags:

Wednesday, August 18, 2021 10:13 PM
HUMANKIND V1.01.0058-S10, RELEASE (64-bit Standalone, build: 164540)

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.

22:13:22:156NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Framework.Application+d__117:MoveNext()

22:13:22:201NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Framework.Application+d__117:MoveNext()

22:13:22:203NoneAmplitude.Framework version 2.5.16+496d0d3f13.

Amplitude.Framework.Application:OnApplicationStarting()

22:13:22:203NoneStarting the application, version is V1.01.0058-S10, RELEASE (64-bit Standalone, build: 164540)...

Amplitude.Framework.Application:OnApplicationStarting()

22:13:22:203NoneMultiplayer cross-compatibility version is 34756d97f5febd78125233b777845947.

Amplitude.Mercury.Application:OnApplicationStarting()

22:13:22:216NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__11:MoveNext()

22:13:22:225NoneLoading registry file 'D:/Steam-D/steamapps/common/Humankind/Registry.xml'...

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:22:243NoneRegistry file 'C:\Users\gusab\OneDrive\Dokument\Humankind\Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:22:269NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

22:13:22:317NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

22:13:22:323NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:22:325NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:22:349NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

22:13:22:362NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

Amplitude.Framework.Application+d__98:MoveNext()

22:13:22:510NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__21:MoveNext()

22:13:22:510NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Framework.Application+d__105:MoveNext()

22:13:22:529NoneUsing digital distribution credentials: 'Skaz', 0x011000010285bd56, Steam.

Amplitude.Framework.Application+d__105:MoveNext()

22:13:22:529NoneUsing digital distribution current game language: 'english'.

Amplitude.Framework.Application+d__105:MoveNext()

22:13:22:530NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

22:13:22:535NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

22:13:22:688NoneSimulation: Entity contract count: 37 / 63.

Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

22:13:22:741NoneInitializing the Wwise sound engine...

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

22:13:22:758NoneSound engine initialized.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

22:13:22:765NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

22:13:22:870NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:22:944NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:22:975NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:23:055NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:23:056NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:23:058NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:23:071NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:23:071NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:23:071NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:23:073NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:23:073NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:23:073NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:23:095NoneChanging display settings to 1920x1080 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

22:13:23:095None... switching to 1920x1080 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

22:13:23:137NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:23:140NoneStorage thread started.

Amplitude.Framework.Storage.StorageThread:StartThread()

22:13:23:144NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__11:MoveNext()

22:13:23:181NoneScanning assemblies for subclasses of Message...

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

22:13:23:209NoneScanned 124 assemblies in 27 milliseconds.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

22:13:23:218NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

22:13:23:221NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:23:221NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:23:276NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

22:13:23:291NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:23:325UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 1240 collisionFreeHashSetSize

Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

22:13:23:328NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

22:13:23:348NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:23:648NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:23:650NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:25:358NoneChanging display settings to 1920x1080 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

22:13:25:359None... switching to 1920x1080 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

22:13:25:360NoneMounting complete

Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

22:13:25:371NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:25:490NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

22:13:25:490NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

22:13:25:496NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

22:13:25:497NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

22:13:25:497NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

22:13:25:694NoneRequestEncryptedAppTicket is completed with result : k_EResultOK

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__14_0(System.Reflection.MonoParameterInfo)

22:13:25:697UI Steam[UI] Resolution initialized to 1920x1080

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:13:25:766NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Mercury.Application+d__17:MoveNext()

22:13:25:775NonePlaying with 2 downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__16:MoveNext()

22:13:25:775NonePlaying with 2 activated downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__16:MoveNext()

22:13:25:775NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:13:25:777NoneThe audio manager is ready.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

22:13:25:807UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITexture:GetAsset()
Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIView:Render()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:13:25:882NoneMovie start after 2.7903049

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

22:13:25:924NoneCannot get statistic (name: 'StatHalfTerritoryCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

22:13:25:924NoneCannot get statistic (name: 'StatColonizedPercent', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

22:13:33:909NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Mercury.Application+d__17:MoveNext()

22:13:33:910NoneMovie end after 10.8187689

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

22:13:33:911NoneAssetDatabase.Load Avatar

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

22:13:33:935NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:33:944NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:33:967NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:33:969NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:34:058NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__10:MoveNext()

22:13:34:059None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

Amplitude.Mercury.Application:StartAnalytics()

22:13:34:060None[Analytics] Starting Analytics Public Session with user_id 76561198002584918 ; gamecode 1124300 ; platformID 1 ; application_version V1.01.0058-S10, RELEASE (64-bit Standalone, build: 164540); sessionId 6ef82961e64046deb231d1a4bb8f53ea

Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()

22:13:34:611NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.

Amplitude.Framework.Runtime.RuntimeManager+d__33:MoveNext()

22:13:34:615NoneLoading runtime module 'project mercury', 'Project Mercury'...

Amplitude.Framework.Runtime.Runtime+d__39:MoveNext()

22:13:34:735NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:52:944NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

22:13:52:944NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_LastHumanStanding' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

22:13:52:945NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_SpaceRace' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

22:13:52:945NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_Standard' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

22:13:52:945NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_TimeLimit' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

22:13:52:945NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

22:13:52:979NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

22:13:52:980NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

22:13:53:507NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_10_Battle2_pl-PL' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

22:13:53:813NoneSpent 19.1976673 second(s) loading 1 module plugin(s).

Amplitude.Framework.Runtime.Runtime+d__41:MoveNext()

22:13:53:824NoneApplication started.

Amplitude.Mercury.Application:OnApplicationStarted()

22:13:53:853NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

22:13:53:853NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

22:13:53:853NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

22:13:53:958None[UI] Could not find UIMapper 'DiplomaticAbility'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

22:13:53:958None[UI] Could not find UIMapper 'RenameUnit'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

22:13:54:052None[UI] Could not find UIMapper 'DiplomaticAbility'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

22:13:54:052None[UI] Could not find UIMapper 'RenameUnit'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

22:13:54:153UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:54:887None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

22:13:54:888None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

22:13:54:922None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

22:13:54:929UI Steam[UI] Finished loading out-game windows windows in 0.8 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:54:939NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

22:13:54:940NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:54:941NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:55:317NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:55:526NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:55:557NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:55:908NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:55:909NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:404NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:404NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:405NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:405NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:408NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:411NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:57:037NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

22:13:57:227NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

22:14:07:786NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

22:14:08:498NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

22:14:11:393Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Right_Center (/WindowsRoot/OutGameScreens/CommunityScreen/MapsEditorMenu/_List/Content/PopulatedContent/Scrollview/Viewport/Content/CommunityScreen_MapItemSample/Content/Basics/TitleGroup/RightButtonGroup/EditButton|UITooltip)

Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.MonoParameterInfo)

22:14:11:556NoneCreating atlas [Font:distanceFieldAtlas] from 2048x1024xRFloat

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:11:556NoneCreating atlas [Font:softwareRasterAtlas] from 2048x1024xARGB32

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:11:572NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

22:14:11:733NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

22:14:12:533NoneInvalid territory index 256 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:556NoneInvalid territory index 256 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:557NoneInvalid territory index 257 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:557NoneInvalid territory index 257 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:557NoneInvalid territory index 258 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:557NoneInvalid territory index 258 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:557NoneInvalid territory index 259 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:557NoneInvalid territory index 259 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:557NoneInvalid territory index 260 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:557NoneInvalid territory index 260 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:557NoneInvalid territory index 261 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:558NoneInvalid territory index 261 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:558NoneInvalid territory index 262 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:558NoneInvalid territory index 262 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:558NoneInvalid territory index 263 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:558NoneInvalid territory index 263 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:558NoneInvalid territory index 264 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:558NoneInvalid territory index 264 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:558NoneInvalid territory index 265 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:558NoneInvalid territory index 265 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:559NoneInvalid territory index 266 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:559NoneInvalid territory index 266 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:559NoneInvalid territory index 267 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:559NoneInvalid territory index 267 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:559NoneInvalid territory index 268 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:559NoneInvalid territory index 268 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:559NoneInvalid territory index 269 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:559NoneInvalid territory index 269 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:559NoneInvalid territory index 270 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:560NoneInvalid territory index 270 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:560NoneInvalid territory index 271 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:560NoneInvalid territory index 271 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:560NoneInvalid territory index 272 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:560NoneInvalid territory index 272 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:560NoneInvalid territory index 273 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:560NoneInvalid territory index 273 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:560NoneInvalid territory index 274 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:561NoneInvalid territory index 274 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:561NoneInvalid territory index 275 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:561NoneInvalid territory index 275 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:561NoneInvalid territory index 276 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:561NoneInvalid territory index 276 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:561NoneInvalid territory index 277 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:561NoneInvalid territory index 277 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:562NoneInvalid territory index 278 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:562NoneInvalid territory index 278 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:562NoneInvalid territory index 279 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:562NoneInvalid territory index 279 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:562NoneInvalid territory index 280 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:562NoneInvalid territory index 280 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:562NoneInvalid territory index 281 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:562NoneInvalid territory index 281 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:562NoneInvalid territory index 282 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:563NoneInvalid territory index 282 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:563NoneInvalid territory index 283 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:563NoneInvalid territory index 283 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:563NoneInvalid territory index 284 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:563NoneInvalid territory index 284 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:563NoneInvalid territory index 285 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:563NoneInvalid territory index 285 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:563NoneInvalid territory index 286 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:564NoneInvalid territory index 286 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:564NoneInvalid territory index 287 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:564NoneInvalid territory index 287 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:564NoneInvalid territory index 288 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:564NoneInvalid territory index 288 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:564NoneInvalid territory index 289 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:564NoneInvalid territory index 289 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:564NoneInvalid territory index 290 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:565NoneInvalid territory index 290 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:565NoneInvalid territory index 291 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:565NoneInvalid territory index 291 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:565NoneInvalid territory index 292 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:565NoneInvalid territory index 292 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:565NoneInvalid territory index 293 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:565NoneInvalid territory index 293 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:565NoneInvalid territory index 294 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryBiome(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:565NoneInvalid territory index 294 (territory count [256])

Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.TerritoryDatabase:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:SetTerritoryContinent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.WorldMapProviderHelper:ImportFrom(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:ImportDataFromSave(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Terrain.ConstHexFromTexture:Load()
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Mercury.Terrain.ConstHexBufferProvider:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.MapEditorView+d__18:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:12:596NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

22:14:13:304NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

22:14:13:304NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

22:14:13:304NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

22:14:13:304NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

22:14:13:304NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

22:14:13:304NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

22:14:13:304NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

22:14:13:743NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

22:14:13:743NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

22:14:13:743NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

22:14:14:335NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/MapEditorCameraMover [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:337NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/FogOfWarRenderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:337NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:337NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:351NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:353None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [NOK]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

22:14:14:353NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:353None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

22:14:14:354NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:354NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/TerrainRenderer [Amplitude.Mercury.Terrain.CameraLayersProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:354NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/TerrainRenderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:354None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

22:14:14:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/TerrainRenderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:376None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

22:14:14:376None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

22:14:14:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/TerrainRenderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/TerrainRenderer [Amplitude.Mercury.Terrain.Edition.RuntimeTerrainEditor is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:14:376NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor"/MapEditor(Clone)/LandmarksRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:18:562NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:18:565NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:784NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:785NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:785NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:785NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:785NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:785NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:785NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:786NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:786NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:786NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:873None[Localization] Unknown key '%POI_NaturalModifier01Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:873None[Localization] Unknown key '%POI_NaturalModifier02Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier03Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier04Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier05Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier06Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier07Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier08Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier09Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier10Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier11Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier12Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier13Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier14Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier15Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier16Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier17Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier18Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier19Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier20Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier21Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier22Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier23Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:874None[Localization] Unknown key '%POI_NaturalModifier24Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit01Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit02Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit03Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit04Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit05Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit06Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit07Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit08Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit11Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit12Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit13Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:875None[Localization] Unknown key '%POI_ResourceDeposit14Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit15Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit16Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit17Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit18Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit19Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit20Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit21Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit22Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit23Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit24Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit25Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit26Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit27Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit28Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit29Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit30Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:20:876None[Localization] Unknown key '%POI_ResourceDeposit31Description'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:33:57:628NoneShutting down...

Amplitude.Framework.Application+d__101:MoveNext()

22:33:57:662NoneThe audio manager is being released...

Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

22:33:57:662NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:671NoneAudio bank Music has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:671NoneAudio bank MainBank has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:671NoneAudio bank Dialog has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:676NoneAudio bank UnitVoices has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:680NoneAudio bank Biomes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:683NoneAudio bank Cities has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:685NoneAudio bank POIs has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:701NoneAudio bank TerrainTypes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:701NoneAudio bank Animals has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:705NoneAudio bank Infantry has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:709NoneAudio bank Vehicles has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:711NoneAudio bank GUI has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:711NoneAudio bank Cruel_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:712NoneAudio bank Cruel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:713NoneAudio bank Explosive_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:713NoneAudio bank Inspirational_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:713NoneAudio bank Passionate_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:713NoneAudio bank Passionate_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:714NoneAudio bank Thoughtful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:714NoneAudio bank Thoughtful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:715NoneAudio bank Narrator has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:716NoneAudio bank Explosive_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:716NoneAudio bank Inspirational_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:718NoneAudio bank BurkeBlack_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:719NoneAudio bank Lewis_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:721NoneAudio bank Lomadiah_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:722NoneAudio bank Quill_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:724NoneAudio bank SpiffingBrit_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:724NoneAudio bank Zerator_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:724NoneAudio bank Vengeful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:725NoneAudio bank Vengeful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:725NoneAudio bank BRKsEDU_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:725NoneAudio bank GamerZakh_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:726NoneAudio bank JdG_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:727NoneAudio bank Marbozir_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:728NoneAudio bank Shurjoka_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:728NoneAudio bank Ancestor_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:729NoneAudio bank Boudicca_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:729NoneAudio bank EdgarAllanPoe_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:730NoneAudio bank Lucy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:730NoneAudio bank VictorHugo_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:731NoneAudio bank Frankie_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:733NoneAudio bank HandOfBlood_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:733NoneAudio bank CohhCarnage_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:733NoneAudio bank TianChi_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:733NoneAudio bank AlexeyKhaletski_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:733NoneAudio bank TwoDKiri_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:733NoneAudio bank SadDummy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

22:33:57:734NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:734NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:734NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:735NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:735NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:735NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:735NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:735NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:735NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:735NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

22:33:57:838NoneThe Wwise sound engine has been released.

Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.MonoParameterInfo)

22:33:57:840NoneThe audio manager has been released.

Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

22:33:57:864UI Steam[UI] Start unloading windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__148:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:33:57:977UI Steam[UI] Finished unloading windows in 0.1 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__148:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:33:58:089NoneStorage thread stopped.

Amplitude.Framework.Storage.StorageThread:StopThread()

22:33:58:185NoneShutdown complete.

Amplitude.Framework.Application+d__101:MoveNext()

22:33:58:227NoneShutting down the sandbox thread...

Amplitude.Mercury.Game.GameManager:OnApplicationQuit()